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OCAU News |
From Scott: There is a metor shower happening this month with the best viewing tomorrow morning. More info here and here. In theory, in ideal conditions, under dark skies, up to 60 meteors per hour is possible (on the morning of Saturday May 6).
We've mentioned Seagate's 750GB hard drive a couple of times, but I think BigBruin have the first review of one, thanks Neil. The final formatted capacity of the 7200.10 was 698 GB. 52 GB was lost, which matches the typical percentage one can expect to lose when setting up a hard drive, but that number just seems higher given the massive size of the drive. I still use systems that don't even have 52 GB of space total!
HardOCP have an article about DirectX 10 & the Future of Gaming, thanks Gubblett. Since DirectX 10 is completely written from the ground up as a new API, a lot of the old overhead can be reduced.
PureOC have a 2x1GB DDR Memory Roundup, with kits from Corsair, Muskin and OCZ. Games such as Battlefield 2, F.E.A.R, Quake 4, and more recently Oblivion are setting an obvious trend that will only continue.
Lemming reminded me about the I am a Japanese School Teacher site, which I'm happy to see is still being updated! Hilarious stuff, but there's some strong language and it carries a severe time-suckage warning. :)
Xbit checked out a few high-capacity 2.5" hard drives. Today we would like to continue testing high-capacity 2.5-inch hard disk drives and within our today’s roundup we will introduce to you four new models from Samsung and Western Digital with 100GB+ storage capacities. We will not only compare them against one another but will also add up the results from our previous test session when we looked at the latest solutions from Seagate, Toshiba and Fujitsu.
GideonTech have their thoughts on the HD DVD vs Blu-Ray battle. If you've been watching this fight from the sidelines, confused by the differences between the competing standards, keep reading, and we'll explain some of the technical details behind the marketing hype.
Hexus cover the PhysX PPU. I chose to use GR:AW (pre-release code) for our first look at what a PhysX board will get you performance wise in a current game, using that to explain how the hardware is likely to shape up in the first generation of supporting titles that will mostly use effect-based physics to tack on extra visual effects.
Jaytech spotted this interesting video of sand reacting to sound. You probably want to turn your speakers down!
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