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SETI@HOME Team
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22-June-01 - Review by: Chainbolt - Page 1 2 Performance and Overclocking
We prepared the GF3 and the 7DXR for our overclocking attempts as follows:
![]() click to enlarge The 7DXR motherboard has a cool running 3-way power supply with 6 MOSFETs as explained here. That keeps the case temperature low and does not add further heat stress to the video card or other components through excessive system temperature. Lower ambient temperature greatly contributes to overclocking any processor, just recently shown on Digit-Life here with the GF3. We, however, kept the room temperature at a usual level to show how the Gainward GF3 is overclocking under real life conditions. The room temperature was between 26~27C with high humidity, as Tokyo is in rain season. ![]() click to enlarge We initially benchmarked our Golden Sample with 2 settings:
When we reached 240/550 MHz it was apparent that our Golden Sample indeed is overclocking better than regular GF3. These frequencies represent a 20% gain over stock speed. This is a very good result and more than Anand Tech and HardOCP achieved with non-Golden Samples of Gainward's GF3 in their reviews here and here. We tried several other settings and found that the maximum speed of our Golden Sample is 245 MHz / 555 MHz when running 3DMark 2001 in 640 x 480 (16 bits). These frequencies wouldn't function in 1024 x 768 (32 bit) and they did not increase the 3DMark 2001 score anymore. We scaled therefore back to 240/550 MHz. These slightly lower frequencies worked in all resolutions and did not produce a lower score. Some very minor artifacts were visible in the 3DMark 2001 Dragothik game simulation. ![]() click images to enlarge How do these much higher-than-stock frequencies translate into 3DMark 2001 scores and actual game performance? It has been shown quite often, that high GPU/memory frequencies do not necessarily result in higher benchmark scores and frame rates. In this (French) review for example the least overclockable GF3 happened to provide the highest frame rates! We used these 3 popular benchmarking and gaming programs: 3DMark 2001, Vulpine GLMark, and Serious Sam (Karnak). All scores and frame rates were taken in 3 resolutions: 640x480 (16 bit), 1024x768 (32 bit) and 1600x1200 (32 bit) The results can be summarized as follows:
![]() ![]() ![]() Naturally we were very satisfied with these results. Our "Golden Sample" definitely delivered what the label was promising. 15% more frames per second in 1600x1200 means going up from let's say an average of 50 fps to 58 fps in a GPU intensive game like Serious Sam. That is of course not always noticeable, but makes a difference in heavy loaded scenes, when the rate would drop below the 30 fps barrier without overclocking. At the time of this review our 3DMark 2001 scores in all resolutions were among the highest ever recorded at MadOnion.com for an AMD system running at 1550 MHz. They were duly registered as projects and published at MadOnion and can be accessed here (search criteria: chainbolt@tokyo.com). ![]() click to enlarge Gainward doesn't make it really clear what exactly "Golden Sample" means and how many are available. Given our overclocking results, we assume the "Golden Samples" to be selected cards that have been shown to run substantially higher than stock speed. How much, like always, depends on the individual card. As far as availability is concerned: one vendor in Tokyo told us that less than 20% of the received Gainward GF3 came as "Golden Sample". From BBS discussions we know that the "Golden Sample" rate is much higher in some other countries. Summary Pros:
Cons:
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