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Monday Afternoon (8 Comments) (link)
 Monday, 7-August-2006  13:38:35 (GMT +10) - by Agg

Now the dust has settled, Anandtech take a moment to consider the AMD + ATI aquistion from all points of view. We'll take you through the perspectives of AMD and ATI as well as NVIDIA and Intel, and conclude with a bit of our own analysis on the entire situation.

TomsHardware took a look at gaming physics from the perspective of "a couple of scientists". Is physics really that hard to do? Why? And which technology works best?

BeHardware have an interesting one, identifying LCD monitor delays compared to CRT screens. To be honest, we would have sworn that synchronisation was perfect, at least at first glance. We replayed the scene, looked a little closer and one thing disturbed us.

Techspot checked out the Core 2 Duo CPU family, while FiringSquad looked at the E6400 unit. The E6400 and E6300 are covered on GamePC.

Anandtech meanwhile compared Core 2 Duo and the older Core Duo on the mobile side of things. If you've got a Core Duo notebook with a PGA Socket-M interface, all you should need is a BIOS update and a Core 2 Duo CPU to upgrade your notebook. DailyTech note that Core 2 Duo notebooks may support SLI.

ExtremeTech report on holographic storage from Hitachi Maxell. However, D'Ambrise also indicated that the company will move to a second-generation, 800-Gbyte disc in 2008, and has targeted a 1.6-Tbyte removable cartridge by 2010.

More from Anandtech, this time covering the fastest DDR2 from Corsair and OCZ. As seen in the past, both OCZ and Corsair are often quite conservative in their ratings of their best memories. We were curious to see what these "best-of-the-best" could really do in our new Core 2 Extreme memory test bed.

Cragv sent in this cool story about the graphing calculator from Apple. Apple cancelled the project, but one of the (now unemployed) engineers involved decided it was too cool to stop working on it. I was frustrated by all the wasted effort, so I decided to uncancel my small part of the project. I had been paid to do a job, and I wanted to finish it. My electronic badge still opened Apple's doors, so I just kept showing up.

PodgeSSS sent this in, and I don't really understand it, but it looks cool. WEB2DNA will take you website, analyze it, crunch it to little bits and spit it out as a graphic representation of a human DNA.

ArsTechnica report on real-time ray tracing, thanks Phalanx. What puts ray tracing out of reach for most rendering applications is the sheer amount of processing power that it takes to determine the correct behavior of the billions of beams of light that can illuminate a large, complex scene.

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All original content copyright James Rolfe. All rights reserved. No reproduction allowed without written permission.