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Monte-Carlo Method

(Difference between revisions)

m
(dicking with better code.)
Line 8: Line 8:
  
 
Code:
 
Code:
   for i = 1:1000
+
  % Monte-carlo simulator for solving area of a quarter-circle of radius 1,
       x = rand;
+
  % dictated by bounds of x^2+y^2 = 1
 +
 
 +
  % Set up arrays and other constants
 +
  x = 0; % x coordinate
 +
  y = 0; % y coordinate
 +
  total = 10000; % amount of points to generate
 +
  count = 0; % number of points inside area
 +
 
 +
  % monte-carlo solver
 +
   for i = 1:total
 +
      % generate a random point in 0<x<1 and 0<y<1
 +
       x = rand; % random number between 0 and 1
 
       y = rand;
 
       y = rand;
       if x^2+y^2 <=1
+
       % monte-carlo check if inside bounds
           tally = tally + 1;
+
      if (x^2+y^2 <= 1)
 +
           count = count + 1;
 
       end
 
       end
      count = count + 1;
 
 
   end
 
   end
   area = tally/count;
+
 
 +
   % calculate 'true' area and monte-carlo solved area
 +
  circlearea = pi*1^2; % 'true' area
 +
  montearea = count/total*4; % monte-carlo area
  
  
 
This, when run on my computer, produced the result of 0.783. The area of a quarter circle works out to be π/4 if the radius is 1. π/4 = 0.7854, so you can see that this is quite close. More iterations than 1000 would produce a closer answer.
 
This, when run on my computer, produced the result of 0.783. The area of a quarter circle works out to be π/4 if the radius is 1. π/4 = 0.7854, so you can see that this is quite close. More iterations than 1000 would produce a closer answer.

Revision as of 22:00, 21 August 2008

This is a small, simple example of utilising the Monte-Carlo method to calculate the value of pi. It's easy because it is only a 2-dimensional problem and thus is easy to visualise, and is trivial in its code implementation.

Picture the graph shown in the parent article - that of a quarter circle plotted on a unit x-y graph:

http://imagestore.ugbox.net/image/montecarlo_7dd5a4bb001953bd326f.jpg

Below is a small example piece of Matlab code that does the above simulation:

Code:

 % Monte-carlo simulator for solving area of a quarter-circle of radius 1,
 % dictated by bounds of x^2+y^2 = 1 
 % Set up arrays and other constants
 x = 0; % x coordinate
 y = 0; % y coordinate
 total = 10000; % amount of points to generate
 count = 0; % number of points inside area
 % monte-carlo solver
 for i = 1:total
     % generate a random point in 0<x<1 and 0<y<1
     x = rand; % random number between 0 and 1
     y = rand;
     % monte-carlo check if inside bounds
     if (x^2+y^2 <= 1)
         count = count + 1;
     end
 end
 % calculate 'true' area and monte-carlo solved area
 circlearea = pi*1^2; % 'true' area
 montearea = count/total*4; % monte-carlo area


This, when run on my computer, produced the result of 0.783. The area of a quarter circle works out to be π/4 if the radius is 1. π/4 = 0.7854, so you can see that this is quite close. More iterations than 1000 would produce a closer answer.