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Revision as of 15:20, 3 March 2008 by Hurgh (Talk | contribs)

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Contents

Starting Out

Be prepared to spend an hour or 2 online. As build times are quite short and you want things to whip along.

You start with a town hall. The first thing you will need to do is assign people to work in the forest. "Click on show island" then "click on the wood pile" Assign the max people you can without making your town income negative.

As soon as you get enough wood. Build an Academy. This allows you to increase your knowledge build new buildings/units/etc. Click on your Academy Assign the max people you can without making your town income negative. What you research depends on your playing style. But I would highly suggest you concentrate on WEALTH on the Economy stream. This will allow you to produce Resources.

You now need to check on it often. And assign any new population to the woodpile or research.

A trading port will allow you to send and receive ships with trading goods. You can start trading wood. But it's plentyful and not many people do.

If things are hostile, you might consider building a barracks to train troops. A Warehouse comes in handy as well

You will now need to keep an eye on your town hall. At the start your population will grow at the rate of 3 an hour. So you need to keep your town hall upgraded enough to hold your population growth.

Also in the town hall there is a population satisfaction rating. It's stuck at 3 when you start. But (from memory) after lvl 3. It will begin to drop. To keep it on or above 3. You need to have researched "Wine Press". After that you can build a tavern. At a tavern you need to set the no of wine you serve an hour. Wine is a resource you need to make or trade for

Production/Trading

Putting people into wood or luxury production is far better than have them make 4 gold. Wood costs you 4 gold to make and sells for 10 gold. Marble/Wine/Crystal costs 8 sells for about 20 gold

Increasing Population Growth Rate

Your population growth is dependent on the satisfaction of your citizens. You have the following options to keep your citizens in good spirits:

You can start by building a Tavern, to build this, you must have researched Wine Press The tavern gives you the ability to serve wine. Each upgrade to the tavern increases the amount of wine that can be served. The served wine is deducted hourly from the town´s resources.

If you do not have wine on your island, you will have to trade/buy it off someone that does.

The other building you can use is a Museum. You can exhibit cultural goods from other players in museums. To be able to do this you must first enter into a cultural goods treaty with another player. As soon as the treaty is signed you can determine how many cultural goods should be exhibited. Each museum upgrade allows you to exhibit one more exhibit, and with that a higher bonus on the satisfaction level in the town.

  • Tip: If your satisfaction level falls into the negative, frustrated citizens will start to leave your town to try their luck in the unknown!

Adding a New Colony

Whats needed for a new Colony?

Have researched Expansion (Seafaring) Construct an Palace (635 wood)

Have the following resources

  1. People: 40
  2. Gold: 12000
  3. Building material: 1250
  4. 5 Trading ships

And the requirements go higher as you want to build more colonies


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